HUGO
BOUVET
User Experience
Researcher & Designer

Awards
Full Sail University (2024)
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Master of Science Valedictorian (4.0 GPA)
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Course Director's Award
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Advanced Achievement's Award
The Rookies (2022)
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Game of The Year Finalist
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Excellence Award
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Draft Selection Award
About Me.
For as long as I can remember, I have been deeply interested in design. Whether through painting, literature, or architecture, I found designing to be a fascinating means of expression. Initially, I created graphic designs for myself, then for others, helping brands look more aesthetic and unique.
Later, I realized I could combine my passion for psychology and design to create user-friendly experiences that improve usability and interaction. This led me to study Human Factors and Computer Interaction, focusing on user-driven approaches to system design.
With 2 years of experience as a UX researcher, I have developed a scientific approach to usability and an efficient method for communicating data and analysis to stakeholders in my reports. My work involves leveraging both my creative background and technical knowledge to enhance user experiences.
My Work Experience.
December 2022 - May 2024
UX Researcher
Full Sail University's UX lab
November 2022 - November 2023
Human Factor Master of Science
Full Sail University (USA)
September 2019 - September 2022
Bachelor's degree in HCI
Bellecour Ecole (FR)
June 2019 - Now
Graphic designer
Freelance
December 2019 - June 2021
Digital designer
Infinity Area
March 2015 - April 2015
Web design intern
UPIAN
• Facilitate usability tests, interviews, and other test methodologies.
• Define hypothesis through scientific-based approach.
• Write research reports summarizing the findings, data and recommendations.
• Create treatments and apply it to participants.
• UX research, QA, Management tools, User Research classes.
• Research papers, Master Thesis on accessibility and usability in games.
• UX/UI design, Game design, economic design, system design classes.
• Learning the principles of Design and user interaction.
• Prototyping on Figma, XD, Unity and Unreal engine.
• Bases of 3D modeling and Game art.
• Project presentations in front of a professional jury (Ubisoft, Arkane...)
• Workshops and meeting with Ubisoft, Epic games, Bandai Namco...
• Produced projects for advertising and informational purposes.
• Negotiation and collaboration with retail clients.
• Enhanced knowledge about the esport industry.
• Partnership with Ubisoft (Delta Company).
• Developed website layouts, templates and unique branded look.
• Worked with a team to deliver project requirement and meet deadlines.
• Generated digital image files for use in digital and traditional printing.
• Supported staff activities to assist web page launches.
• Designed a 3D environment from a web documentary/serious game.

